[Armada] Wave IX - Clone Wars

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[Armada] Wave IX - Clone Wars Empty [Armada] Wave IX - Clone Wars

Beitrag  Herendon am Do 30 Jul 2020, 09:12

Zunächst mal die Bilder:
[Armada] Wave IX - Clone Wars SQTxMbA
Dial Upgrade Pack

[Armada] Wave IX - Clone Wars FalXXSa
Karten Upgrade Pack

[Armada] Wave IX - Clone Wars SotxyhQ
Neue Boxen

[Armada] Wave IX - Clone Wars 7Wh6yXe
[Armada] Wave IX - Clone Wars ICdD54w
Separatisten

[Armada] Wave IX - Clone Wars SCBXu9a
[Armada] Wave IX - Clone Wars MX4BI41
Republik

[Armada] Wave IX - Clone Wars N0LSRVI
Preise


Hier die schriftlichen Werte die ich aus den Bildern des Inflight Reports entnehmen konnte.:

Republik


Consular-Class Charger c70    (45 Punkte)
Kommando 1, Staffel 1, Technik 2
Geschwindigkeit 4, Hülle 4, Schilde 2,2,1
Offizier, Techniker, Offensive Nachrüstung, Turbolaser
Schlüsselwort: Clone

Consular-Class Armed Cruiser  (37 Punkte)
Kommando 1, Staffel 1, Technik 2
Geschwindigkeit 4, Hülle 4, Schilde 2,2,1
Schlüsselwort: ?

Acclamator I-Class Assault Ship (66 Punkte)
Kommando 3, Staffel 3, Technik 4
Geschwindigkeit 3, Hülle 7, Schilde 4,2,2
Schlüsselwort: Clone. Transport.

Acclamator II-Class Assault Ship
Kommando 3, Staffel 3, Technik 4
Geschwindigkeit 3, Hülle 7, Schilde 4,2,2
Offizier, Waffenteam, Defensive Nachrüstung, Flugkörper, Turbolaser
Schlüsselwort: Clone. Bombard. Transport.


V-19 Torrent Squadron (12 Punkte)
Eskorte
Schwarm

Delta-7 Aethersprite Squadron (17 Punkte)
Adept 1 (Solange du angreifst, darfst du einen Würfel neu würfeln)
Ausweichen 1 (Solange du dich gegen eine Staffel verteidigst, während des Schritts Verteidigungsmarker ausgeben, darfst du einen Würfel neu würfeln lassen.)
Konter 2

Delta-7 Aethersprite - Luminara Unduli
     Behandele den Angriff als versperrt, wenn nicht einzigartige befreundete Staffeln in Reichweite ? angegriffen werden.
Adept 1 (Solange du angreifst, darfst du einen Würfel neu würfeln)
Konter 2



Separatisten


Hardcell-Class Battle Refit (52 Punkte)
Kommando 1, Staffel 2, Technik ?
Geschwindigkeit ?, Hülle 5, Schilde 3,1,1
Offizier, Offensive Nachrüstung, Defensive Nachrüstung, Turbolaser
Schlüsselwort: Droid. Transport.

Hardcell-Class Transport
Kommando 1, Staffel 2, Technik ?
Geschwindigkeit ?, Hülle 5, Schilde 3,1,1
?
Schlüsselwort: ?

Munificent-Class Comms Frigate
Kommando 2, Staffel 3, Technik 4
Geschwindigkeit 2, Hülle 6, Schilde 4,3,2
Offizier, Unterstützungsteam, Defensive Nachrüstung, Ionenkanonen, Turbolaser
Schlüsselwort: ?


Vulture Class Droid Fighter Squadron (8 Punkte)
AI: Anti-Staffel 1 (Solange du eine Staffel angreifst, wenn du durch ein Staffel-Kommando aktiviert wirst, darfst du 1 Würfel zu deinem Angriffspool hinzufügen, von einer Farbe die schon im Pool ist.)
Schwarm

Vulture Class Droid Fighter Squadron - DFS - 311 (18 Punkte)
Solange du verteidigst, wenn der Angriff versperrt ist, darfst du den Angreifer zwingen 1 Würfel deiner Wahl neu zu würfeln.
AI: Anti-Staffel 1 (Solange du eine Staffel angreifst, wenn du durch ein Staffel-Kommando aktiviert wirst, darfst du 1 Würfel zu deinem Angriffspool hinzufügen, von einer Farbe die schon im Pool ist.)
Spionage
Schwarm

Hyena-Class - ??
Solange du ? angreifst, darfst du 1 Würfel zu deinem Angriffspool hinzufügen, von einer Farbe die bereits im Pool ist.
AI: Battery 1  (Solange du ein Schiff angreifst, wenn du durch ein Staffel-Kommando aktiviert wirst, darfst du 1 Würfel zu deinem Angriffspool hinzufügen, von einer Farbe die schon im Pool ist.) ??
Bomber
Schwer
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[Armada] Wave IX - Clone Wars Empty Re: [Armada] Wave IX - Clone Wars

Beitrag  Herendon am Fr 31 Jul 2020, 17:01

Und noch eine Ankündigung für das Quartal 1 2021, in dem es noch mehr Armada geben wird:

[Armada] Wave IX - Clone Wars VZVa3Fn
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Beitrag  Herendon am Fr 31 Jul 2020, 17:18

Conquer the Galaxy

[Armada] Wave IX - Clone Wars Swm35-37_boxes-spread
"I smell fear, and it smells good."
  –Admiral Trench, Star Wars™: The Clone Wars


Turmoil is spreading across the Star Wars™ galaxy. Commanded by the sinister Count Dooku, the Separatist Alliance has drawn numerous worlds into open insurrection against the Galactic Republic. Massive Separatist fleets crewed by battle droids and commanded by nefarious corporate leaders move from the Outer Rim to the Core Worlds, launching fresh assaults after each one the Republic thwarts. As the Separatists bring the full weight of their armada to bear, it could bring the Republic crashing down at any moment.

Pre-order your own copy of these Separatist Alliance  expansions for Star Wars: Armada at your local retailer or online through our website with free shipping in the continental U.S. today!

Soon, you’ll be able to assume command of these fleets and experience the tactical fleet combat of a whole new era. Fantasy Flight Games is proud to announce the first Separatist Alliance expansions for Star Wars™: Armada:

   Separatist Alliance Fleet Starter
   Separatist Fighter Squadrons Expansion Pack

With three highly-detailed, pre-painted capital ships, two commanders, and 12 starfighter squadrons between them, these expansions form the foundations for your Separatist fleet and invite you to begin your quest to dominate the galaxy. What’s more, you’ll also find all essential components needed for one player to begin playing Armada, making this the perfect entry point for new players or veterans looking to explore a new faction alike.

Read on for more information about adding the Separatist Alliance to your Star Wars: Armada collection!

[Armada] Wave IX - Clone Wars Swm35-spread
Separatist Alliance Fleet Starter

The Separatist Alliance enters Star Wars: Armada prepared for war. Backed by corporate entities like the Trade Federation and Techno Union, its powerful warships and vast reserves of droid forces pose a threat to even the wisest Jedi Knights and their crews of clone troopers. As you begin your campaign to overthrow the Republic, the Separatist Alliance Fleet Starter is the ideal entry point to the battles of the Clone Wars.

Within this set, you’ll find everything you need to begin building your own massive Separatist fleet, including a Munificent-class Frigate and two Hardcell-class Transport miniatures. Six ship cards give you the power to fine-tune your fleet by deploying them in one of two variants while twenty upgrade cards invite you to further customize your ships with additional officers, weapons, titles, and more. Add a cunning T-Series Tactical Droid to boost your ship’s performance or take command of ships like the Tide of Progress XII and shrug off some incoming damage.
[Armada] Wave IX - Clone Wars Swm35_tactical-droid[Armada] Wave IX - Clone Wars Swm35-progress

But no fleet is complete without starfighters and the Separatist Alliance prefers to overwhelm their opponents with countless swarms of Vulture-class Droid Fighters. This expansion puts four of these squadrons at your disposal, and you’re free to use the standard model or dispatch the upgraded Haor Chall Prototypes to complete your objectives.

Whatever ships and squadrons you choose to deploy, the Separatist Alliance Fleet Starter does more than just introduce the Separatist Alliance as a new faction. It also contains all of the components necessary to learn and play the game, including nine attack dice, 10 command dials, eight speed dials, 12 objective cards, six obstacle tokens, a range ruler, and a maneuver tool.

We’ll take a closer look at everything in this expansion in a future preview!

Separatist Fighter Squadrons Expansion Pack

With the vast resources at its disposal, the Separatist Alliance fields a deadly array of advanced starfighters in its campaign against the Republic. The sinister power of these starfighters is at your command with the Separatist Alliance Fighter Squadrons Expansion Pack. Overrun your opponents with Vulture Droids, Hyena Bombers, and Droid Tri-Fighters while your Belbullab-22 Starfighters strike at your enemies with impunity from behind screens of disposable droids.

This pack contains everything you need to add eight more fighter squadrons—two of each type—to your Separatist fleets, including six elite pilots. On top of these squadrons and their cards, you’ll find everything you need to incorporate them into your fleets, including 10 squadron disks, eight activation sliders, and 10 squadron cards.

We’ll take a closer look at everything in this expansion in a future preview!

Smash the Republic

With the technological might of the Separatist Alliance at your disposal, nothing can stand between you and your conquest of the galaxy. Assemble your fleet and jump into the epic space battles of the Clone Wars!
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Beitrag  Herendon am Fr 31 Jul 2020, 17:21

Fleet Essentials
[Armada] Wave IX - Clone Wars Swm-logo-black
"Proceed with the countdown."
  –Admiral Ackbar, Star Wars™: Return of the Jedi


In the epic space battles of Star Wars™: Armada, no two fleets are the same. Not only do you have the power to hand pick the ships under your command, you’re also invited to outfit your ships with a range of upgrades. From assigning iconic commanders and officers to lead your fleets to outfitting your ships with additional weapons and ordnance, you’re free to fine tune your fleets down to the last detail.

Pre-order your own copy of these Star Wars: Armada expansions at your local retailer or online through our website with free shipping in the continental U.S. today!

Even the best admirals rely on these tools to claim victory and, with Armada entering the Clone Wars, you’ll soon have access to everything you need to dominate the galaxy. Fantasy Flight Games is excited to announce two expansions for Star Wars: Armada:

   Upgrade Card Collection
   Dial Pack

Bringing together a hangar bay of 290 essential upgrades in a new standard-sized card format, the Upgrade Card Collection gives you the flexibility to immediately start assembling the perfect fleet. Meanwhile, the Dial Pack allows you to further expand your fleets with 10 additional command dials and seven additional speed dials.

Whether you’re comfortable commanding a fleet of Imperial-class Star Destroyers or are just entering the game with a Fleet Starter, these packs give you more power than ever to assemble the Star Wars fleet that you've always wanted to command.

[Armada] Wave IX - Clone Wars Swm38-box-left
Upgrade Card Collection

Customization is at the heart of Star Wars: Armada. Since the game was launched, players have been free to unlock new tactical possibilities by equipping their ships with upgrade cards. From there, ship expansions have brought additional upgrade options with them, broadening game’s already epic scope.

The Upgrade Card Collection conveniently puts the entire library of all upgrades previously printed as mini cards at your fingertips in a new standard-sized card format. Additionally, it contains duplicates of many essential upgrades such Engine Techs and XI7 Turbolasers to ensure list-building flexibility. All of these cards are also printed with updated icons to bring them in line with new rules introduced in the upcoming Clone Wars expansions.
[Armada] Wave IX - Clone Wars Swm38-39_cardfan

Beyond upgrade cards, you'll also find a handful of necessary tokens in this expansion, including six proximity mine tokens, eight raid tokens, and two focus/chaff tokens, ensuring that you have everything you need to bring your fleets to life. No matter if you represent the Galactic Republic, Separatist Alliance, Galactic Empire, or the Rebel Alliance, these cards help unlock the full potential of your fleets while giving you the chance to experiment with new strategies.

[Armada] Wave IX - Clone Wars Swm39-box-left
Dials Pack

As your Armada collection grows, you can ensure you have it running at maximum efficiency with the Dials Pack. Not only does this pack include 10 command dials and seven speed dials that allow you to grow your fleet, it also includes additional copies of essential tokens, giving you access to these necessary components.

Rebel or Imperial, Republic or Separatist, whatever type of fleet you command, make sure you have everything you need to keep your fleet up and running with the Star Wars: Armada Dials Pack!

Prepare for Battle

Star Wars: Armada is expanding into a whole new era of the Star Wars saga. As you begin to build new fleets, make sure you have every tool available to you with these expansions![/b][/b][/b][/b][/b][/b]
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Beitrag  Herendon am Fr 31 Jul 2020, 17:27

Protect the Republic
[Armada] Wave IX - Clone Wars Swm34-36_boxes-spread

"The shroud of the dark side has fallen. Begun, the clone war has."
  –Yoda, Star Wars™: Attack of the Clones

War! The threat of the Separatist Alliance is spreading, leaving plundered worlds and petty tyrants in its wake. To counter this menace, the Galactic Republic has mobilized its fleets, meeting the Separatists in epic clashes among the stars. Guided by the ideals of the Republic, the ancient Jedi Order and legions of clone troopers manning these ships fight to bring a swift end to the chaos of the Clone Wars and restore peace to the galaxy.

Pre-order your own copies of these Galactic Republic Star Wars: Armada expansions at your local retailer or online through our website with free shipping in the continental U.S. today!

Soon, you will be able to take up the mantle of the Galactic Republic as the tactical fleet combat of Star Wars™: Armada enters a new era of the Star Wars saga. Fantasy Flight Games is happy to announce the first Galactic Republic expansions for Star Wars: Armada:

   Galactic Republic Fleet Starter
   Republic Fighter Squadrons Expansion Pack

Featuring three highly-detailed, pre-painted capital ships, two commanders, and 12 starfighter squadrons between them, these expansions include everything you need to begin building your Galactic Republic fleet and play out the battles that will decide the fate of the Star Wars galaxy. Additionally, players will also find all the essential components needed for one player to learn the game, making this the perfect entry point for new players or veterans looking to experiment with new ships.

Read on for more information on adding the Galactic Republic to your Star Wars: Armada collection!
[Armada] Wave IX - Clone Wars Swm34-spread
Galactic Republic Fleet Starter

As great armadas clash in battles across many systems, the final fate of the Galactic Republic will be decided by massive capital ships and the vast number of starfighters they unleash. Legendary Jedi Knights led these fleets and their elite clone forces against the Separatist menace. The Galactic Republic Fleet Starter is your entry point to the epic space battles of the Clone Wars.

This set lays the foundation for your Republic fleets by putting you in command of a mighty Acclamator-class Assault ship and two powerful Consular-class Cruiser miniatures. Each of these ships can be deployed in one of two variants, giving you the freedom to fine-tune your fleet’s firepower. Though these ships are often outnumbered by seemingly endless Separatist fleets crewed by battle droids, they are never outmatched. Twenty upgrade cards see champions of the Republic like Bail Organa step forward to boost your fleets while the crews of ships like the Implacable are ready to sacrifice themselves for others.
[Armada] Wave IX - Clone Wars Swm34-bail[Armada] Wave IX - Clone Wars Swm34-implacable

[Armada] Wave IX - Clone Wars Swm34-spread2
Meanwhile, four squadrons of brave clone troopers launch into battle in the V-19 Torrent, ready to defend the fleet from swarms of Separatist droid fighters. Ideal light escorts, two squadron cards give you the freedom field a generic squad of V-19s or use the skills of elite Blue Squadron pilot “Axe.”      

No matter how you decide to outfit your fleet, the Galactic Republic Fleet Starter is an excellent place to begin your Star Wars: Armada journey. You’ll find all the components necessary to begin playing within this set, including nine attack dice, 10 command dials, eight speed dials, 12 objective cards, six obstacle tokens, a range ruler, and a maneuver tool.

We’ll take a closer look at everything in this expansion in a future preview!

Republic Fighter Squadrons Expansion Pack

With the fate of the Republic hanging in the balance, Jedi and clones alike do more than just crew capital ships in the large-scale space battles of the Clone Wars. They also take to a variety of starfighters to counter the Separatist threat and the Republic Fighter Squadrons Expansion Pack brings the power of the Republic Navy’s redoubtable starfighter corps to Star Wars: Armada, giving you access to skillful Jedi and elite clone pilots that expand your fighter squadron options.

[Armada] Wave IX - Clone Wars Swm36-spread

This pack includes everything you need to add eight more fighter squadrons to your fleet, including seven elite pilots. Devastate your opponent’s squadrons with the speed and power of the Delta-7 Aethersprite, bombard their capital ships with BTL-B Y-wings, control the battlefield with heavy ARC-170 Starfighters, and escort your own forces with versatile V-19 Torrents.

In addition to two squadrons of each type of fighter, you’ll also find everything you need to use them in battle in this expansion, including 10 squadron disks, eight activation sliders, and 11 squadron cards.

We’ll take a closer look at all of the ships in this expansion in a future preview!

Fly for Freedom

With the galaxy engulfed in conflict, Jedi and clone crew massive warships and take to the stars to defend the Republic. Assemble your fleet, issue your commands, and enter the epic space battles of the Clone Wars!
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[Armada] Wave IX - Clone Wars Empty Re: [Armada] Wave IX - Clone Wars

Beitrag  Herendon am Sa 01 Aug 2020, 20:15

Hier nun noch eine Sammlung der neuen Upgrade Karten die in diversen Streams bekannt gegeben wurden. Auffällig ist dabei das neue Format. Am Linken Rand der Karte ist ein blauer Balken, der festlegt was für Marker oder andere Hilfsmittel zu Beginn des Spiels auf dieser Karte abgelegt werden. So Bekommt der Clone Navigation Officer einen "Navigieren" - Marker.
[Armada] Wave IX - Clone Wars D1WU74B

Rechter Hand des beschreibenden Textes findet sich zunächst ein Pfeil, und dann ein roter Balken. Dies sind die Kosten, um in der Statusphase die Karte wieder Spielbereit zu machen. Das Symbol beim Clone Navigation Officer steht dabei für "irgend ein Kommando-Marker". Aber es gibt auch andere wie die Munitions Resupply. Dort sind drei verschiedene, spezifische Kommandomarker aufgelistet. Die Balken dazwischen bedeuten, ein "oder". Es kann also ein "Feuer Konzentrieren-Marker" oder ein "Reperatur-Marker" oder ein "Navigieren-Marker" genutzt werden, um die Karte in der Statusphase wieder Spielbereit zu machen.
[Armada] Wave IX - Clone Wars JwYbJTo

Bei Ractive Gunnery ist ein kreisförmiges Pfeilsymbol vorhanden, was bedeutet das sie ohne weitere Kosten in der Statusphase wieder Spielbereit gemacht wird.
[Armada] Wave IX - Clone Wars V5HJGWD

Anhand der Clone Gunners werden die Schlüsselworte, bzw. Stichworte verdeutlicht, die sich auf den neuen Schiffskarten finden. Diese Karte können nur Schiffe mit dem Stichwort "Klon" ausrüsten. Im Moment ist NICHTgeplant, diese Stichworte rückwirkend für die alten Schiffe einzuführen.
[Armada] Wave IX - Clone Wars CZWhLTJ

Und bei der letzten Karte kann ich noch mal drauf hinweisen, das es (natürlich) neue Fraktionssymbole gibt, die die Zugehörigkeit weiter einschränken. Nur für Droidenschiffe und die Separatisten. Das Flotten zusammenstellen wird lustig -.-#
[Armada] Wave IX - Clone Wars HyrpMel
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[Armada] Wave IX - Clone Wars Empty Re: [Armada] Wave IX - Clone Wars

Beitrag  Herendon am So 02 Aug 2020, 01:24

Der Übersichtlichkeit wegen fasse ich ein im Moment oben stehendes Post noch mal zusammen. Es wird Punkte- und Textanpassungen für einige der alten Karten geben. Im Stream wurde von etwa 18% der Karten gesprochen. Wenn wir uns der Veröffentlichung nähern wird eine Liste veröffentlicht werden, welche die Anpassungen aller bisherigen Karten enthält. Die wird dann bindend für Turnierspiele, aber ich nehme an es eignet sich gut für alle Spiele.

Admiral Leia wird zum Beispiel 10 Punkte günstiger werden:
[Armada] Wave IX - Clone Wars QAJGTP7

Admiral Thrawn kriegt nur die passenden Icons die besagen, das er zu Beginn des spiels drei Kommandoräder kriegt. Als netter Nebeneffekt, wird  sein Kartentext übersichtlicher.
[Armada] Wave IX - Clone Wars DEZitRY

Die Turbolaser Reroute Circuits (TRC) sind an den ohnehin schon lange erratierten Text angepasts und bekommen das passende Icon zum auffrischen in der Statusphase.
[Armada] Wave IX - Clone Wars ZPKzPmn

Und die verstärkten Schildprojektoren werden nun endlich auch ein bisschen aufgewertet, indem sie gegen die XI-7 Turbolaser helfen. Die haben jetzt nicht mehr den absoluten "kann nicht mehr als 1 umleiten" passus.
[Armada] Wave IX - Clone Wars Oeeurqi
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Beitrag  Herendon am Fr 07 Aug 2020, 22:33

In dem Podcast von Steel-Strategy wurde der Lead Designer für Armada interviewed. Er hat ein bisschen über die kommenden Regeländeurngen geplaudert, und die folgenden zwei kommen auf uns zu:

1. Zukünftig darf nur noch eine einzigartige Staffel mit Verteidigungsmarkern pro 100 maximalen Flottenpunkten mitgenommen werden. Das heißt in einem normaleen 400erter Turniergefecht dürfen Wedge, Biggs, Luke und Jan Ors auftauchen, und zusätzlich zum Beispiel die Renegaten Staffel, da sie nicht gegen das Limit zählt. Die Gesamtobergrenze für Staffeln bleibt unverändert, und kann mit generischen Staffeln aufgefüllt werden.

2. Die Marker zum "Passen" die wir vom SSD kennen und im Pack mit Schiffsrädern schon zu sehen war, ist scheinbar eine Ressource die man ausgeben kann. Wieviele von diesen Markern zur Verfügung stehen oder wie sie verteilt werden ist unklar.
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